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using UnityEngine.InputSystem.Utilities;
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namespace UnityEngine.InputSystem.LowLevel
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{
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/// <summary>
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/// Interface implemented by all input device command structs which reports the data format identifier of the command.
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/// </summary>
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public interface IInputDeviceCommandInfo
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{
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/// <summary>
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/// The data format identifier of the device command as a <see cref="FourCC"/> code.
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/// </summary>
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FourCC typeStatic { get; }
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}
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}
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