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#if UNITY_WEBGL || UNITY_EDITOR || PACKAGE_DOCS_GENERATION
namespace UnityEngine.InputSystem.WebGL
{
/// <summary>
/// A Joystick or Gamepad on WebGL that does not have any known mapping.
/// </summary>
public class WebGLJoystick : Joystick
{
}
}
#endif // UNITY_WEBGL || UNITY_EDITOR