More shader related stuff

This commit is contained in:
2026-02-20 10:24:33 +00:00
parent b51ee7e997
commit 3cf8ef62bf
4 changed files with 13 additions and 0 deletions

View File

@@ -1,5 +1,7 @@
#include "cve_window.hpp"
#include <stdexcept>
namespace cve {
CveWindow::CveWindow(int w, int h, std::string name) : width{w},
height{h}, windowName{name} {
@@ -19,4 +21,10 @@ namespace cve {
window = glfwCreateWindow(width, height,
windowName.c_str(), nullptr, nullptr);
}
void CveWindow::createWindowSurface(VkInstance instance, VkSurfaceKHR *surface) {
if (glfwCreateWindowSurface(instance, window, nullptr, surface) != VK_SUCCESS) {
throw std::runtime_error("Failed to create window surface");
}
}
}