More shader related stuff
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@@ -15,6 +15,8 @@ class CveWindow {
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CveWindow &operator=(const CveWindow &) = delete;
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bool shouldClose() { return glfwWindowShouldClose(window); };
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void createWindowSurface(VkInstance instance, VkSurfaceKHR *surface);
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private:
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void initWindow();
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