Starting matricies, etc...

This commit is contained in:
2026-02-21 17:30:09 +00:00
parent 13063ad289
commit 467910c80d
9 changed files with 43 additions and 1 deletions

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@@ -3,6 +3,7 @@
layout(location = 0) out vec4 outColor;
layout(push_constant) uniform Push {
mat2 transform;
vec2 offset;
vec3 color;
} push;

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@@ -4,10 +4,11 @@ layout(location = 0) in vec2 position;
layout(location = 1) in vec3 color;
layout(push_constant) uniform Push {
mat2 transform;
vec2 offset;
vec3 color;
} push;
void main() {
gl_Position = vec4(position + push.offset, 0.0, 1.0);
gl_Position = vec4(push.transform * position + push.offset, 0.0, 1.0);
}

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