Made simple render system

This commit is contained in:
2026-02-22 17:27:44 +00:00
parent 8817f90ed1
commit 864c0247bb
15 changed files with 341 additions and 208 deletions

143
cve_renderer.cpp Normal file
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#include "cve_renderer.hpp"
#include <stdexcept>
#include <array>
namespace cve {
CveRenderer::CveRenderer(CveWindow& window, CveDevice& device) : cveWindow{window}, cveDevice{device}{
recreateSwapChain();
createCommandBuffers();
}
CveRenderer::~CveRenderer() {
freeCommandBuffers();
}
void CveRenderer::recreateSwapChain() {
auto extent = cveWindow.getExtent();
while (extent.width == 0 || extent.height == 0) {
extent = cveWindow.getExtent();
glfwWaitEvents();
}
vkDeviceWaitIdle(cveDevice.device());
if (cveSwapChain == nullptr) {
cveSwapChain = std::make_unique<CveSwapChain>(cveDevice, extent);
} else {
cveSwapChain = std::make_unique<CveSwapChain>(cveDevice, extent, std::move(cveSwapChain));
if (cveSwapChain->imageCount() != commandBuffers.size()) {
freeCommandBuffers();
createCommandBuffers();
}
}
// Come back
}
void CveRenderer::createCommandBuffers() {
commandBuffers.resize(cveSwapChain->imageCount());
VkCommandBufferAllocateInfo allocInfo{};
allocInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
allocInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
allocInfo.commandPool = cveDevice.getCommandPool();
allocInfo.commandBufferCount = static_cast<uint32_t>(commandBuffers.size());
if (vkAllocateCommandBuffers(cveDevice.device(), &allocInfo, commandBuffers.data()) !=
VK_SUCCESS) {
throw std::runtime_error("Failed to allocate command buffers");
}
}
void CveRenderer::freeCommandBuffers() {
vkFreeCommandBuffers(cveDevice.device(), cveDevice.getCommandPool(),
static_cast<uint32_t>(commandBuffers.size()), commandBuffers.data());
commandBuffers.clear();
}
VkCommandBuffer CveRenderer::beginFrame() {
assert(!isFrameStarted && "Can't call begin frame if frame is already in progress");
auto result = cveSwapChain->acquireNextImage(&currentImageIndex);
if (result == VK_ERROR_OUT_OF_DATE_KHR) {
recreateSwapChain();
return nullptr;
}
if (result != VK_SUCCESS && result != VK_SUBOPTIMAL_KHR) {
throw std::runtime_error("Failed to acquire swap chain image!");
}
isFrameStarted = true;
auto commandBuffer = getCurrentCommandBuffer();
VkCommandBufferBeginInfo beginInfo{};
beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
if (vkBeginCommandBuffer(commandBuffer, &beginInfo) != VK_SUCCESS) {
throw std::runtime_error("Failed to begin command buffer recording");
}
return commandBuffer;
}
void CveRenderer::endFrame() {
assert(isFrameStarted && "Can't end a frame that hasn't started");
auto commandBuffer = getCurrentCommandBuffer();
if (vkEndCommandBuffer(commandBuffer) != VK_SUCCESS) {
throw std::runtime_error("Failed to record command buffer!");
}
auto result = cveSwapChain->submitCommandBuffers(&commandBuffer, &currentImageIndex);
if (result == VK_ERROR_OUT_OF_DATE_KHR || result == VK_SUBOPTIMAL_KHR || cveWindow.wasWindowResized()) {
cveWindow.resetWindowResizedFlag();
recreateSwapChain();
} else if (result != VK_SUCCESS) {
throw std::runtime_error("Failed to present swap chain image!");
}
isFrameStarted = false;
}
void CveRenderer::beginSwapChainRenderPass(VkCommandBuffer commandBuffer) {
assert(isFrameStarted && "Can't begin swap chain render pass if frame isn't started");
assert(commandBuffer == getCurrentCommandBuffer() &&
"Can't begin render pass on buffer from another frame.");
VkRenderPassBeginInfo renderPassInfo{};
renderPassInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
renderPassInfo.renderPass = cveSwapChain->getRenderPass();
renderPassInfo.framebuffer = cveSwapChain->getFrameBuffer(currentImageIndex);
renderPassInfo.renderArea.offset = {0, 0};
renderPassInfo.renderArea.extent = cveSwapChain->getSwapChainExtent();
std::array<VkClearValue, 2> clearValues{};
clearValues[0].color = {0.01f, 0.01f, 0.01f, 1.0f};
clearValues[1].depthStencil = {1.0f, 0};
renderPassInfo.clearValueCount = static_cast<uint32_t>(clearValues.size());
renderPassInfo.pClearValues = clearValues.data();
vkCmdBeginRenderPass(commandBuffer, &renderPassInfo, VK_SUBPASS_CONTENTS_INLINE);
VkViewport viewport{};
viewport.x = 0.0f;
viewport.y = 0.0f;
viewport.width = static_cast<float>(cveSwapChain->getSwapChainExtent().width);
viewport.height = static_cast<float>(cveSwapChain->getSwapChainExtent().height);
viewport.minDepth = 0.0f;
viewport.maxDepth = 1.0f;
VkRect2D scissor{{0, 0}, cveSwapChain->getSwapChainExtent()};
vkCmdSetViewport(commandBuffer, 0, 1, &viewport);
vkCmdSetScissor(commandBuffer, 0, 1, &scissor);
}
void CveRenderer::endSwapChainRenderPass(VkCommandBuffer commandBuffer) {
assert(isFrameStarted && "Can't end swap chain render pass if frame isn't started");
assert(commandBuffer == getCurrentCommandBuffer() &&
"Can't end render pass on buffer from another frame.");
vkCmdEndRenderPass(commandBuffer);
}
}