Files
Cheap-Vulkan-Renderer/shaders/simple_shader.frag

12 lines
181 B
GLSL

#version 450
layout(location = 0) out vec4 outColor;
layout(push_constant) uniform Push {
vec2 offset;
vec3 color;
} push;
void main() {
outColor = vec4(push.color, 1.0);
}