Files
Cheap-Vulkan-Renderer/cve_window.cpp

40 lines
1.1 KiB
C++

#include "cve_window.hpp"
#include <stdexcept>
namespace cve {
CveWindow::CveWindow(int w, int h, std::string name) : width{w},
height{h}, windowName{name} {
initWindow();
}
CveWindow::~CveWindow() {
glfwDestroyWindow(window);
glfwTerminate();
}
void CveWindow::initWindow() {
glfwInit();
glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);
glfwWindowHint(GLFW_RESIZABLE, GLFW_TRUE);
window = glfwCreateWindow(width, height,
windowName.c_str(), nullptr, nullptr);
glfwSetWindowUserPointer(window, this);
glfwSetFramebufferSizeCallback(window, framebufferResizedCallback);
}
void CveWindow::createWindowSurface(VkInstance instance, VkSurfaceKHR *surface) {
if (glfwCreateWindowSurface(instance, window, nullptr, surface) != VK_SUCCESS) {
throw std::runtime_error("Failed to create window surface");
}
}
void CveWindow::framebufferResizedCallback(GLFWwindow *window, int width, int height) {
auto cveWindow = reinterpret_cast<CveWindow *>(glfwGetWindowUserPointer(window));
cveWindow->framebufferResized = true;
cveWindow->width = width;
cveWindow->height = height;
}
}